▼Base health per boon reduced by 7
▲Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
—Weapon Investments bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
▼Reduced bullet damage growth by 10% for the following heroes: Bebop, Pocket, Vyper
▼Reduced bullet damage growth by 5% for the following heroes: Victor
▲Increased bullet damage growth by 10% for the following heroes: Mo & Krill, Apollo
—Guardians, Base Guardians and Shrines now have 10% Bullet Resistance
▲Walkers Bullet Resistance increased from 15% to 25%
▼Medic Trooper missing health percent heal reduced from 14% to 12%
—Medic Trooper fixed regen growth per minute reduced from 3 to 2
—Getting knocked off bounce pads now sends you downwards quickly rather than continuing the trajectory towards the bounce pad destination
—Souls required for boons after 13.2k/15k/17k/+2k per boon to 13.2k/14.5k/+1.5k per boon (ends at 40k instead of 49k)
—Fixed Alt Fire scaling for Yamato and Viscous not working recently