—Stamina speed bucket 3 to 2
▼Bullet damage reduced from 6.72 + 0.2/boon to 6.0 + 0.16/boon
▲Mini Turret duration increased from 24s to 35s
▼Mini Turret base health and health growth reduced by 40%
▲Mini Turrets initial fading resist start value increased from 60% to 80%
—Mini Turrets now have 35% melee resist
▲Mini Turret tracking, angle and projectile speeds significantly improved
—Mini Turret on the minimap now flash/turn red when they are attacking
—Mini Turret T1 changed from "Turrets apply 25% slow" to "+10m Attack Range and +10 DPS"
—Mini Turret T2 changed from "+10m Attack Range and + 10% Fire Rate" to "+2 Charges"
—Mini Turret T3 changed from "+38 Turret DPS and +14s Turret Lifetime" to "+30% Turret Fire Rate and +12s Turret Lifetime"
▼Medicinal Specter duration no longer scales with spirit power
▼Medicinal Specter radius no longer scales with spirit power
▲Medicinal Specter regen now scales with spirit power (+0.3)
▼Medicinal Specter cooldown increased from 48s to 50s
▼Medicinal Specter no longer provides +15% Stamina Recovery
—Medicinal Specter T1 changed from "+30% Fire Rate" to "+40% Spirit Resistance"
▲Medicinal Specter T2 increased from -17s Cooldown to -20s
▲Medicinal Specter T2 now also increases Stamina Recovery by +100%
▼Medicinal Specter T3 regen reduced from 2.5% Max HP to 2%
▲Medicinal Specter T3 now also increases radius by 3m
▲Medicinal Specter T3 now also increases duration by 1s
—Spectral Wall that is midcast will now fire when you are interrupted, rather than continue to expand outward
—Spectral Wall segments can now be destroyed with 2 heavy melee hits (destroys an individual segment)
▼Spectral Wall min range reduced from 6m to 5m
—Spectral Wall applies it's slow to enemies it passes through while being summoned
▲Spectral Wall T1 no longer drains 1 stamina
▲Spectral Wall T1 Damage Amp increased from 15% to 20%
—Spectral Wall T2 also increases wall duration by +2s
—Spectral Wall T3 changed from "0.75s Stun on Impact" to "Creates 2 Turrets for 8s and increases slow by 30%" (creates them on the side facing you spread along the wall)
▼Heavy Barrage duration reduced from 13s to 8s
▼Heavy Barrage minimum range reduced from 9m to 8.5m
—Heavy Barrage T1 tooltip updated to clarify that it also reduces dash distance
▼Heavy Barrage T1 move slow reduced from 40% to 30%
▲Heavy Barrage T1 dash slow increased from 20% to 30%
▼Heavy Barrage T1 slow duration reduced from 2s to 1.5s
▲Heavy Barrage T2 cooldown reduction increased from -45s to -55s
▲Heavy Barrage T2 now also increases duration by 6s
▲Heavy Barrage T3 damage increased from +21 to +25
—Heavy Barrage T3 spirit scaling from +0.2 to +0.25
▲Heavy Barrage T3 now also increases explosion radius by 2m