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Apr 10, 2026
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Bashdown T3 increased from -2s Charge Time to -3s
Mar 6, 2026
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Bashdown T2 changed from "+1.3m Radius" to "+1 Charge and +2m Radius"
Mar 6, 2026
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Bashdown T3 now also reduces charge time by 2s
Mar 6, 2026
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Blasted spirit scaling reduced from 0.8 to 0.6
Mar 6, 2026
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Blasted active duration no longer slows down the decay when doing bullet damage (melee still extends it though)
Mar 6, 2026
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Blasted passive no longer reduces enemy fire rate by -14%
Mar 6, 2026
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Blasted T3 now also increases spirit scaling by +0.6
Jan 30, 2026
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Blasted Melee Bonus Health reduced from 80 to 70
Jan 30, 2026
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Blasted Melee Bonus Health spirit scaling increased from 0.7 to 0.8
Mar 6, 2026
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Chain Gang radius reduced from 13m to 12m
Mar 6, 2026
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Chain Gang no longer grants +15% Spirit and Bullet Resist
Mar 6, 2026
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Chain Gang cooldown increased from 125s to 150s
Mar 6, 2026
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Chain Gang T1 changed from "-25s Cooldown" to "+40% Spirit and Bullet Resist"
Mar 6, 2026
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Chain Gang T2 changed from "+15% Spirit and Bullet Resist" to "-50s Cooldown"
Mar 6, 2026
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Chain Gang T3 changed from 2s Unstoppable to +1.3s Unstoppable for each hero pulled in
Mar 6, 2026
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Chain Gang T3 no longer grants +90 damage
Mar 6, 2026
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Chain Gang T3 now also increases the radius by +5m
Jan 30, 2026
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Chain Gang now always goes on full cooldown after interruption
May 22, 2026
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Rising Ram cooldown increased from 30s to 32s
May 22, 2026
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Rising Ram T2 increased from +0.3s Duration to +0.4s
May 22, 2026
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Rising Ram T3 increased from -10s Cooldown to -13s
Apr 10, 2026
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Rising Ram T3 damage increased from 8% to 10%
March 21, 2026
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Rising Ram now uses a break-off angle when grounded, allowing upward movement if looking up enough
Mar 6, 2026
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Rising Ram damage spirit scaling increased from 1.7 to 1.9
Mar 6, 2026
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Rising Ram cooldown reduced by 50% on impact
Mar 6, 2026
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Rising Ram charge duration reduced from 0.51s to 0.3s
Mar 6, 2026
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Rising Ram T1 changed from "On Impact: -50% Cooldown" to "On Impact: +25% Weapon Damage for 5s"
Mar 6, 2026
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Rising Ram T2 changed from "On Impact: +35% Weapon Damage for 5s" to "+0.3s Charge Duration"
Mar 6, 2026
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Rising Ram T3 increased from 6.5% Max Health to 8%
May 22, 2026
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Bullet damage per boon reduced from 0.165 to 0.142
Jan 30, 2026
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Bullet damage growth reduced from 0.18 to 0.165