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Rend 10
May 22, 2026 Rend T3 no longer increases scaling by 0.4
May 22, 2026 Rend T3 now also deals Heavy Melee Damage (0.55 scale)
April 30, 2026 Rend T3 now also increases melee scaling (1.2 to 1.6)
Mar 10, 2026 Fixed Quicksilver Reload dealing bonus multiple times with Rend
Mar 6, 2026 Rend damage range reduced from 18m to 16m
Mar 6, 2026 Rend cooldown increased from 13s to 16s
Mar 6, 2026 Rend damage spirit scaling increased from 1.4 to 1.8
Mar 6, 2026 Rend "bonus" damage is now the melee range at close range (so you only do melee damage at close range and spirit is the default)
Mar 6, 2026 Rend T1 bonus damage increased from +32 to +40
Mar 6, 2026 Rend T3 changed from "Gain 45% Bullet Lifesteal against affected enemies for 4s" to "Close range attack now silences enemies for 2.3s"
Stalker's Mark 5
Mar 6, 2026 Stalker's Mark duration reduced from 6s to 5s
Mar 6, 2026 Stalker's Mark T1 changed from "+1% Bleed" to "-8% Bullet Resist"
Mar 6, 2026 Stalker's Mark T2 changed from "+22% Fire Rate for 6s after ambush" to "+3s Duration and -8s Cooldown"
Mar 6, 2026 Stalker's Mark T3 changed from "Enables 2 Charges and +2s Duration" to "+2% Bleed and -40% Healing"
Jan 30, 2026 Stalker's Mark T3 now also increases duration by 2s
Bloodscent 6
April 30, 2026 Bloodscent T3 increased from +10% Amplified Damage to +12%
Mar 6, 2026 Bloodscent now grants Drifter the same amount of permanent bonus weapon damage when an isolated hero dies nearby, whether Drifter gets the assist or the kill
Mar 6, 2026 Bloodscent permanent bonus weapon damage gained per isolated hero death reduced from 4% to 3%
Mar 6, 2026 Bloodscent T2 changed from "Isolated kill reduces cooldowns by 15s and restores 3 stamina" to "Isolated death restores 18% Missing Health and restores 2 stamina"
Jan 30, 2026 Bloodscent Isolation Range reduced from 25m to 20m
Jan 30, 2026 Bloodscent Isolation Range reduced from 20m to 10m
Eternal Night 9
Mar 6, 2026 Eternal Night now makes the targets be considered as isolated
Mar 6, 2026 Eternal Night Sprint reduced from +3m to +2m
Mar 6, 2026 Eternal Night no longer has 7 spirit damage proc
Mar 6, 2026 Eternal Night cooldown increased from 120s to 125s
Mar 6, 2026 Eternal Night duration reduced from 7s to 6.5s
Mar 6, 2026 Eternal Night T1 changed from "+6.3 Spirit Damage Proc" to "+10m Sprint" (kicks in immediately)
Mar 6, 2026 Eternal Night T2 changed from "-30s Cooldown and +3m/s Sprint" to "-45s Cooldown"
Mar 6, 2026 Eternal Night T3 increased from "+2s Duration and +1 Max Target" to "+2.5s Duration and +1 Max Target"
Jan 30, 2026 Eternal Night cooldown reduced from 130s to 120s
Other 1
Jan 30, 2026 Fixed Stalkers Mark not gaining charges from items after upgrading the T3