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May 22, 2026
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Rend T3 now also deals Heavy Melee Damage (0.55 scale)
April 30, 2026
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Rend T3 now also increases melee scaling (1.2 to 1.6)
Mar 10, 2026
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Fixed Quicksilver Reload dealing bonus multiple times with Rend
Mar 6, 2026
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Rend damage range reduced from 18m to 16m
Mar 6, 2026
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Rend damage spirit scaling increased from 1.4 to 1.8
Mar 6, 2026
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Rend "bonus" damage is now the melee range at close range (so you only do melee damage at close range and spirit is the default)
Mar 6, 2026
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Rend T1 bonus damage increased from +32 to +40
Mar 6, 2026
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Rend T3 changed from "Gain 45% Bullet Lifesteal against affected enemies for 4s" to "Close range attack now silences enemies for 2.3s"
Mar 6, 2026
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Stalker's Mark duration reduced from 6s to 5s
Mar 6, 2026
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Stalker's Mark T1 changed from "+1% Bleed" to "-8% Bullet Resist"
Mar 6, 2026
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Stalker's Mark T2 changed from "+22% Fire Rate for 6s after ambush" to "+3s Duration and -8s Cooldown"
Mar 6, 2026
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Stalker's Mark T3 changed from "Enables 2 Charges and +2s Duration" to "+2% Bleed and -40% Healing"
Jan 30, 2026
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Stalker's Mark T3 now also increases duration by 2s
April 30, 2026
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Bloodscent T3 increased from +10% Amplified Damage to +12%
Mar 6, 2026
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Bloodscent now grants Drifter the same amount of permanent bonus weapon damage when an isolated hero dies nearby, whether Drifter gets the assist or the kill
Mar 6, 2026
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Bloodscent permanent bonus weapon damage gained per isolated hero death reduced from 4% to 3%
Mar 6, 2026
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Bloodscent T2 changed from "Isolated kill reduces cooldowns by 15s and restores 3 stamina" to "Isolated death restores 18% Missing Health and restores 2 stamina"
Jan 30, 2026
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Bloodscent Isolation Range reduced from 25m to 20m
Jan 30, 2026
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Bloodscent Isolation Range reduced from 20m to 10m
Mar 6, 2026
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Eternal Night now makes the targets be considered as isolated
Mar 6, 2026
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Eternal Night Sprint reduced from +3m to +2m
Mar 6, 2026
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Eternal Night no longer has 7 spirit damage proc
Mar 6, 2026
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Eternal Night cooldown increased from 120s to 125s
Mar 6, 2026
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Eternal Night duration reduced from 7s to 6.5s
Mar 6, 2026
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Eternal Night T1 changed from "+6.3 Spirit Damage Proc" to "+10m Sprint" (kicks in immediately)
Mar 6, 2026
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Eternal Night T2 changed from "-30s Cooldown and +3m/s Sprint" to "-45s Cooldown"
Mar 6, 2026
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Eternal Night T3 increased from "+2s Duration and +1 Max Target" to "+2.5s Duration and +1 Max Target"
Jan 30, 2026
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Eternal Night cooldown reduced from 130s to 120s
Jan 30, 2026
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Fixed Stalkers Mark not gaining charges from items after upgrading the T3