← Back to Patch Notes
Apr 10, 2026
—
Grapple Arm now deals light melee damage (0.7 scaling)
June 11, 2026
—
Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
June 11, 2026
—
Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
June 11, 2026
—
Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
June 11, 2026
—
Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
May 22, 2026
▲
Sticky Bomb T2 increased from +75 Damage to +85
Apr 10, 2026
▲
Sticky Bomb can now be self cast again, but it deals 20% damage to yourself
Feb 4, 2026
▲
Sticky Bomb fuse timer increased from 3.0 to 3.5
Feb 4, 2026
▼
Sticky Bomb radius reduced from 12m to 10m
Feb 4, 2026
▼
Sticky Bomb hit/kill spirit scaling reduced from 0.002/0.012 to 0.0015/0.01
Feb 2, 2026
▼
Sticky Bomb on hit/kill spirit scaling reduced from 0.0025/0.015 to 0.002/0.012
Feb 2, 2026
▲
Sticky Bomb T3 duration increased from 3s to 5s
Jan 30, 2026
—
Sticky Bomb stacks now diminish after 60 hits and 7 kills (rather than 100/10)
Jan 30, 2026
—
Sticky Bomb now drops on the ground and continues counting down when dispelled
Jan 30, 2026
▲
Sticky Bomb T2 increased from +70 Damage to +75
Dec 30, 2025
—
Sticky Bomb stacks now count for half for each stack after a certain threshold (100 on hit and 10 on kill)
Dec 30, 2025
▲
Sticky Bomb base damage increased from 70 to 80
Dec 29, 2025
▼
Sticky Bomb base damage reduced from 100 to 75
Dec 29, 2025
▲
Sticky Bomb Spirit Scaling increased from 1.1 to 1.5
Dec 29, 2025
—
Sticky Bomb per hero hit from 1.5% to 1% + 0.0025% Spirit Scaling
Dec 29, 2025
—
Sticky Bomb per hero kill from 4% to 2.5% + 0.015% Spirit Scaling
June 11, 2026
▲
Exploding Uppercut T3 increased from +17% Missing Health to +18%
June 11, 2026
▲
Exploding Uppercut T3 increased from +17% Missing Health to +18%
May 22, 2026
▼
Exploding Uppercut T2 weapon damage reduced from +40% to +30%
Feb 4, 2026
▼
Uppercut T3 heal reduced from 20% Missing Health to 17%
Jan 30, 2026
▼
Exploding Uppercut T3 no longer grants +100% Ammo
Jan 30, 2026
▲
Exploding Uppercut T3 now also restores 20% of your Missing HP on enemy hero hit
May 22, 2026
▼
Bullet damage per boon reduced from 0.139 to 0.115
Apr 10, 2026
▼
Weapon windup time reduced from 0.5s to 0.3s and fast windup time reduced from 0.1s to 0.05s
Dec 30, 2025
▲
Stamina regeneration cooldown improved from 6s to 5.5s
Dec 29, 2025
▼
Stamina regeneration cooldown increased from 4.55s to 6s
Dec 29, 2025
▲
Bebop Health per boon increased from +46 to +52