← Back to Patch Notes
Hook 2
Apr 10, 2026 Grapple Arm now deals light melee damage (0.7 scaling)
Mar 6, 2026 Hook can now be canceled
Hyperbeam 1
Jan 30, 2026 Hyperbeam duration reduced from 11s to 7s
Sticky Bomb 26
June 11, 2026 Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
June 11, 2026 Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
June 11, 2026 Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
June 11, 2026 Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
May 22, 2026 Sticky Bomb T2 increased from +75 Damage to +85
Apr 10, 2026 Sticky Bomb can now be self cast again, but it deals 20% damage to yourself
Apr 10, 2026 Sticky Bomb radius reduced from 10m to 8m
Feb 4, 2026 Sticky Bomb fuse timer increased from 3.0 to 3.5
Feb 4, 2026 Sticky Bomb radius reduced from 12m to 10m
Feb 4, 2026 Sticky Bomb hit/kill spirit scaling reduced from 0.002/0.012 to 0.0015/0.01
Feb 2, 2026 Sticky Bomb on hit/kill spirit scaling reduced from 0.0025/0.015 to 0.002/0.012
Feb 2, 2026 Sticky Bomb T3 duration increased from 3s to 5s
Feb 2, 2026 Sticky Bomb T3 now grants +20% Fire Rate
Jan 30, 2026 Fixed some bugs with Sticky Bomb tooltip
Jan 30, 2026 Sticky Bomb stacks now diminish after 60 hits and 7 kills (rather than 100/10)
Jan 30, 2026 Sticky Bomb now drops on the ground and continues counting down when dispelled
Jan 30, 2026 Sticky Bomb can no longer be selfcast
Jan 30, 2026 Sticky Bomb T2 increased from +70 Damage to +75
Dec 30, 2025 Sticky Bomb stacks now count for half for each stack after a certain threshold (100 on hit and 10 on kill)
Dec 30, 2025 Sticky Bomb base damage increased from 70 to 80
Dec 30, 2025 Sticky Bomb T2 increased from +60 to +70
Dec 29, 2025 Sticky Bomb base damage reduced from 100 to 75
Dec 29, 2025 Sticky Bomb T2 damage reduced from 63 to 60
Dec 29, 2025 Sticky Bomb Spirit Scaling increased from 1.1 to 1.5
Dec 29, 2025 Sticky Bomb per hero hit from 1.5% to 1% + 0.0025% Spirit Scaling
Dec 29, 2025 Sticky Bomb per hero kill from 4% to 2.5% + 0.015% Spirit Scaling
Uppercut 6
June 11, 2026 Exploding Uppercut T3 increased from +17% Missing Health to +18%
June 11, 2026 Exploding Uppercut T3 increased from +17% Missing Health to +18%
May 22, 2026 Exploding Uppercut T2 weapon damage reduced from +40% to +30%
Feb 4, 2026 Uppercut T3 heal reduced from 20% Missing Health to 17%
Jan 30, 2026 Exploding Uppercut T3 no longer grants +100% Ammo
Jan 30, 2026 Exploding Uppercut T3 now also restores 20% of your Missing HP on enemy hero hit
Other 7
May 22, 2026 Bullet damage per boon reduced from 0.139 to 0.115
Apr 10, 2026 Weapon windup time reduced from 0.5s to 0.3s and fast windup time reduced from 0.1s to 0.05s
March 25, 2026 Base health regen increased from 1.5 to 2.5
Dec 30, 2025 Stamina regeneration cooldown improved from 6s to 5.5s
Dec 29, 2025 Stamina increased from 2 to 3
Dec 29, 2025 Stamina regeneration cooldown increased from 4.55s to 6s
Dec 29, 2025 Bebop Health per boon increased from +46 to +52