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Disengaging Sigil 15
June 11, 2026 Disengaging Sigil velocity increased by 50%
June 11, 2026 Disengaging Sigil velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
June 11, 2026 Disengaging Sigil now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied
June 11, 2026 Disengaging Sigil T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
June 11, 2026 Disengaging Sigil T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
June 11, 2026 Disengaging Sigil T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
June 11, 2026 Disengaging Sigil velocity increased by 50%
June 11, 2026 Disengaging Sigil velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
June 11, 2026 Disengaging Sigil now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied
June 11, 2026 Disengaging Sigil T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
June 11, 2026 Disengaging Sigil T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
June 11, 2026 Disengaging Sigil T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
May 31, 2026 Disengaging Sigil T2 increased from +20% Fire Rate to +30%
April 30, 2026 Disengaging Sigil base damage reduced from 100 to 85
Feb 17, 2026 Fixed Slowing Hex not preventing Disengaging Sigil
Riposte 8
May 22, 2026 Riposte no longer automatically dashes. It now grants you a sub ability immediately to target the hero you want to jump to for a brief duration (can target the enemy before the parry to buffer it). Cast range is 25m.
May 22, 2026 Riposte no longer triggers on damage auras (things like Flame Dash)
May 22, 2026 Riposte no longer triggers off of objective damage
March 21, 2026 Riposte T2 melee resist reduction increased from -22% to -30%
March 21, 2026 Riposte T3 increased from +1.2s Stun to +1.6s
Mar 6, 2026 Fixed Riposte not leaving the ground when started on the ground
Mar 6, 2026 Riposte no longer triggers from trooper or neutral damage
Feb 17, 2026 Riposte On Pummel Hit changed from -15% Bullet Resist to -22% Melee Resist (affects T2 as well)
Flawless Advance 19
June 11, 2026 Flawless Advance now allows Apollo to parry during it
June 11, 2026 Flawless Advance now allows Apollo to parry during it
May 31, 2026 Flawless Advance T1 heal from 30+0.75 to 35+1.0
May 31, 2026 Flawless Advance T2 increased from -10s Cooldown to -12s
May 22, 2026 Flawless Advance hitbox reduced by 10%
Mar 10, 2026 Flawless Advance T3 now also increases Apollo's attacking lunge speed
Mar 6, 2026 Flawless Advance T2 no longer increases Apollo's lunge speed
Mar 6, 2026 Flawless Advance now gets interrupted by stun and sleep
Feb 17, 2026 Flawless Advance hit radius reduced by ~10%
Feb 17, 2026 Flawless Advance Base Hold Damage reduced from 30 to 25
Feb 17, 2026 Flawless Advance Base Hold Damage spirit scaling reduced from 0.7 to 0.55
Feb 17, 2026 Flawless Advance Max Hold Damage reduced from 45 to 40
Feb 17, 2026 Flawless Advance Max Hold Damage spirit scaling reduced from 1.1 to 0.9
Feb 17, 2026 Flawless Advance Perfect Damage reduced from 75 to 65
Feb 17, 2026 Flawless Advance Perfect Damage spirit scaling reduced from 1.65 to 1.55
Feb 17, 2026 Flawless Advance T3 reduced from +75 Perfect Damage to +65
Feb 17, 2026 Flawless Advance T3 spirit scaling indirectly reduced (it is +15% Spirit Scaling)
Feb 17, 2026 Flawless Advance T1 heal on hit reduced from 35 to 30
Feb 13, 2026 Flawless Advance T2 now also increases bullet resist while performing the hold/lunge
Itani Lo Sahn 8
May 31, 2026 Itani Lo Sahn damage increased from 190 to 200
May 31, 2026 Itani Lo Sahn spirit scaling increased from 2.3 to 2.6
Mar 6, 2026 Itani Lo Sahn base damage reduced from 225 to 190 and spirit scaling increased from 1.6 to 2.3
Mar 6, 2026 Itani Lo Sahn's hit width no longer scales with radius increases
Feb 17, 2026 Itani Lo Sahn now goes on cooldown when interrupted
Feb 17, 2026 Fixed Itani Lo Sahn hitting targets behind him
Feb 17, 2026 Itani Lo Sahn base damage reduced from 250 to 225
Feb 17, 2026 Itani Lo Sahn spirit scaling reduced from 1.75 to 1.6
Other 4
May 22, 2026 Improved the hero's hitboxes (easier to hit)
May 22, 2026 Base regen reduced from 2 to 1
March 21, 2026 Bullet damage increased from 17 to 18.5
Feb 13, 2026 Bullet damage growth increased from 0.6 to 0.75