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Mar 10, 2026
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Death Slam throw range increased from 12m to 14m
Mar 10, 2026
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Death Slam throw range now scales with spirit power (+0.14)
Mar 10, 2026
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Death Slam T3 cast range reduced from +10m to +6m
Mar 6, 2026
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Fixed Death Slam camera sometimes being obstructed
Mar 6, 2026
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Death Slam throw distance no longer scales with Spirit Power (was 0.3)
Mar 6, 2026
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Death Slam cooldown increased from 145s to 150s
Mar 6, 2026
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Death Slam T1 throw distance increased from +8m to +12m
Mar 6, 2026
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Death Slam T2 cooldown increased from -25s to -40s
Mar 6, 2026
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Death Slam T3 now also increases cast range by +10m
May 22, 2026
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Ground Strike damage per meter spirit scaling increased from 0.0372 to 0.04
Mar 6, 2026
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Fixed Ground Strike against players brought down from mid air not doing damage
Jan 30, 2026
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Ground Strike rotation is restricted to 90 degrees rather than 360
Jan 30, 2026
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Fixed bugs with Ground Strike where it would sometimes not do damage on ramps and special locations
May 22, 2026
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Grapple T2 bonus damage no longer stacks with itself, but instead refreshes the duration
Mar 6, 2026
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Grapple T2 weapon damage increased from +6 to +7
Mar 6, 2026
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Grapple T3 changed from "+20% Fire Rate" to "+60% Air Control and +1 Stamina on Usage"
Jan 30, 2026
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Grapple T1 reduced from -19s Cooldown to -17s
Mar 6, 2026
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Flog Attack Angle no longer increases with Spirit Power
Mar 6, 2026
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Flog heal vs heroes reduced from 60% to 50%
Mar 6, 2026
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Flog T2 increased from -12s Cooldown to -16s
Mar 6, 2026
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Flog T2 now also reduces Fire Rate by 30%
Mar 6, 2026
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Flog T3 now also increases Attack Angle by 40 and Heal by +20%
Jan 30, 2026
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Flog damage spirit scaling reduced from 1.1 to 0.85
May 22, 2026
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Bullet damage per boon reduced from 0.341 to 0.31