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Gloom Bombs 11
June 11, 2026 Gloom Bombs melee resist debuff now stacks additively
June 11, 2026 Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s
June 11, 2026 Gloom Bombs melee resist now applies on impact rather than explosion
June 11, 2026 Gloom Bombs melee resist debuff now stacks additively
June 11, 2026 Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s
June 11, 2026 Gloom Bombs melee resist now applies on impact rather than explosion
Mar 10, 2026 Fixed Gloom Bombs T2 giving an extra +15 flat bonus (released a couple days ago)
Mar 6, 2026 Gloom Bombs changed so the first grenade always lands in the middle
Mar 6, 2026 Gloom Bombs projectile sticky radius increased from 10 to 15
Mar 6, 2026 Gloom Bombs cast delay reduced from 0.15s to 0.1s
Mar 6, 2026 Gloom Bombs T2 changed from +16.2 damage to +75 bonus damage vs barriers
Return 13
June 11, 2026 Return to Shadows damage increased from 140 to 150
June 11, 2026 Return to Shadows T2 damage increased from +65 to +75
June 11, 2026 Return to Shadows T3 heal increased from 350 to 450
June 11, 2026 Return to Shadows damage increased from 140 to 150
June 11, 2026 Return to Shadows T2 damage increased from +65 to +75
June 11, 2026 Return to Shadows T3 heal increased from 350 to 450
March 21, 2026 Return to Shadows move speed reduced from 30% to 20%
March 21, 2026 Return to Shadows cooldown increased from 90s to 100s
Mar 6, 2026 Return To Shadows now allows for some vertical flight movement during channel
Mar 6, 2026 Return To Shadows now has new channel bar
Mar 6, 2026 Return to Shadows T2 reduced from 67.5 Damage to 65
Mar 6, 2026 Return to Shadows T3 no longer grants +18% Damage Amp for 6s, but grants 350 healing instead
Jan 30, 2026 Return to Shadows cooldown reduced from 90s to 60s
Leaping Slash 11
March 25, 2026 Leaping Slash base damage increased from 50 to 60
March 21, 2026 Leaping Slash scaling reduced from 1.2 to 0.8
March 21, 2026 Leaping Slash cooldown increased from 11s to 13s
March 21, 2026 Leaping Slash T2 reduced from "+225s within 4s" to "+200 within 3s"
Mar 10, 2026 Leaping Slash scaling reduced from 1.5 to 1.2
Mar 10, 2026 Leaping Slash T2 reduced from 300 Souls to 225
Mar 6, 2026 Leaping Slash improved targeting of dash to end early if near enemy heroes
Mar 6, 2026 Leaping Slash can now dash vertically, even while on the ground
Mar 6, 2026 Leaping Slash T2 changed from +40 damage to +300 souls on hero kill
Mar 6, 2026 Leaping Slash T3 changed from -50% CDR on hit to -50% CDR and +60 damage
Mar 6, 2026 Leaping Slash radius reduced from 4.5m to 4m
Ava 14
March 21, 2026 Ava is no longer disabled by damage over time abilities (same as zipline rules)
Mar 6, 2026 Ava can no longer manipulate movement if meleeing while midair
Mar 6, 2026 Ava now uses healthbar modifier style for duration
Mar 6, 2026 Ava fixed camera not being centered around Ava
Mar 6, 2026 Ava melee attack delay reduced from 0.4s to 0.0s
Mar 6, 2026 Ava melee attack cooldown increased from 0.75 to 0.85
Mar 6, 2026 Ava melee attack now goes the way you are looking
Mar 6, 2026 Ava now starts at a minimum speed, and increases to maximum speed over time, resetting on taking damage
Mar 6, 2026 Ava now gradually recovers speed over time after taking damage, rather than being slowed for the entire duration
Mar 6, 2026 Ava cooldown reduced from 45s to 30s
Mar 6, 2026 Ava duration reduced from 16s to 15s
Mar 6, 2026 Ava T1 duration increased from +14s to 15s
Mar 6, 2026 Ava T2 changed from +45% Speed to +45% Speed and +15 Health Regen
Mar 6, 2026 Ava T3 changed from -20s Cooldown and +35 Health Regen to a growing damage amp the longer you are transformed, up to 20% for 6s
Other 4
May 22, 2026 Gloom Bomb T2 changed from "+75 Damage to Barriers" to "-5% Melee Resist for 5s Per Bomb" (stacks)
Mar 10, 2026 Move speed reduced from 7.2 to 6.8
Mar 6, 2026 Bullets no longer have gravity
Mar 6, 2026 Now fires an additional pellet right down the center (DPS is the same). The center pellet is now considered the primary pellet for headshots.