▲Added hero banning to Standard Mode and Street Brawl. You can now select one hero in your roster screen (using middle click) to tell the matchmaker that you prefer to avoid that hero. When the game starts, it will tell you which heroes were banned. We are doing just 2 total bans for now. This does not affect new heroes in the initial release window.
—Parties of 3+ players now need to have an additional hero in their roster (from 3 to 4)
▼Fire Rate increases and reductions from most abilities and items are reduced globally by a small amount
▲Updated various on bullet hit resistance reduction debuffs to apply increased damage for subsequent hits rather than initial hit (similar to the spirit damage proc cases)
—Added Dash Speed to the Vitality stat screen
—Street Brawl now has custom balancing for heroes and items. These will be used on occasion as needed. The tooltip will now show a special mark (similar to how Enhanced Items work), where you can see what was changed on that ability.
—Selecting the 'Random Hero' option will now grant you a bonus reroll for round 1 and 2
—Troopers now have 20% Spirit Resist. During overtime they have an additional 20% Spirit Resist.
▲Legendary items drop rates increased very slightly
▼Ultimates initial cooldown increased by 5s
▲Trooper Overtime DPS bonus increased by 20%
—Objective resist decay now peaks at 2.2 minutes rather than 2.5 minutes
—Objective resist decay now goes to -60% instead of -50%